When one of your five jungle friends - from the wall-crushing Rambi the Rhino to the gently gliding Espresso the Ostrich - arrives to lend a hand/claw/tusk/fin/etc., they'll help you access a plethora of secret areas. And there's more to it all than initially meets the eye. Torrential rain, blizzards and lightning tear across the screen beautiful multi-layered backgrounds are as colourful as a baboon's behind and the monkeys and their foes possess a meatily realistic 3D look. The visuals blew everyone away back in 1994, and they're still remarkable enough to send you flying across the room in century number 21. Staying aware of each monkey's weaknesses is crucial, too - because if either Donkey or Diddy slips up, you're stuck with the other until you can resurrect his furry counterpart by tracking down a DK barrel. Diddy can duck underneath giant bees, use Cartwheel Jumps to reach bonus life balloons, and avoid enemy-colliding catastrophe during minecart rides thanks to his endearing lack of height. Exploiting the simians' strengths is the name of the game.ĭonkey can use his Ground Slap to upturn pesky Klaptrap baby alligators and piledrive along platforms with the terrifying Roll move. Diddy is smaller, faster, a better swimmer and a longer jumper, and carries barrels in front of him to protect himself from the king's Kremling hordes. Donkey is the big guy - big fists, high-jumping muscle-packed legs, and able to fling big old barrels around like so many coconuts. Rool, Donkey Kong and Diddy Kong work as a team - only one is under your control at any one time, but you can switch whenever you like (or, swap turns with a friend). In the quest to rescue their banana hoard from evil croc monarch King K. Knuckle-drag your way around eight huge worlds, from jungle to snow-coated mountain to factory to glistening underwater wonderland, and discover more secret bits and unexpected extras than a three-layered box of chocolates. All you need to know is that this Game Pak is positively stuffed with nigh-on perfect platforming, loaded with bananas and barrels, frogs and fish, and jogging and jumping. But 1994's Donkey Kong is actually 1982's Donkey Kong Jr., all grown up, while the original Donkey Kong from 1981 has aged into grumpy pensioner Cranky Kong, who also cameos in this jungle-based runaround. First, a quick swing around the Donkey Kong family tree.ĭonkey Kong Country, originally released in 1994, stars Donkey Kong and Diddy Kong. Donkey Kong Country was the Super Nintendo platformer that the whole world fell in love with - and now you can, too. The hugely influential Time Magazine rated it the second most innovative product - not just videogame, but - of the year. After six weeks on sale, it had sold a record-breaking 6 million copies worldwide. There are two canceled games, Diddy Kong Pilot and Donkey Kong Coconut Crackers due to the Rare being acquired by Microsoft Game Studios. List of Donkey Kong games released for Game Boy AdvanceĪrtwork of Diddy and Dixie Kong playing the Game Boy Advance SP. The Game Boy Micro comes with an adjustable backlight for playing in the dark. It has neither backwards compatibility with Game Boy and Game Boy Color games nor compatibility with the GameCube – Game Boy Advance link cable. Its screen is slightly smaller than that of the original GBA and SP models, but it maintains the same resolution. It is smaller than any other system in the Game Boy line. The Game Boy Micro, released in Japan on September 13, 2005, is the third design of the GBA. The only major drawback was the absence of a headphone jack. ![]() The GBA SP also came with a rechargeable battery, rather than requiring AA's. It featured a new design, with a clamshell style and front-lit screen. The Game Boy Advance SP model, released in Japan on February 14, 2003, was an upgraded version of the original GBA. ![]() ![]() When the link cable is used alongside the Game Boy Player, an add-on for playing games of the Game Boy series on the GameCube, the GBA can be used as a wired controller for the games. The cable also turns the portable into a second screen when transferring data between the GBA and GameCube. The Game Boy Advance can also interact with the Nintendo GameCube console through the GameCube – Game Boy Advance link cable, unlocking features in games of both systems. A total of thirteen NES games were released as e-Reader Cards, including Donkey Kong, Donkey Kong Jr. Each of these cards can unlock items, levels or features in some games, and even contain direct ports of Nintendo Entertainment System games. The device is capable of scanning e-Reader Cards, paper cards with coded data on them. The Nintendo e-Reader is an add-on for the Game Boy Advance first released in Japan on December 1, 2001. 3.1 Other Nintendo's Franchises and Spinoffs.3 List of Donkey Kong games released for Game Boy Advance.
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